Tuesday, February 26, 2013

Art Installation

Coming up in a few weeks is a really neat opportunity to show off some art by submitting an art installation piece. I decided I would brain storm a few ideas here. Help me out to know which ones you like and don't like.

-I love the idea that Bryan brought up having to do with dialects in the United States. There would have to be a lot of background research done, but ultimately, the user would speak into a microphone and the program would detect which part of the country they are from based on their accent. There would be a neat visual of a map of the United States and an interactive element so that the user could also learn about the accents from other parts of the country.

-A user walks into the room and types in a place they find peaceful. Ex. a bedroom, the beach, etc. The program then chooses a scene based on the input and projects the scene onto the walls.

-The user stands in front of a wall where their shadow is projected onto the wall along with scenery shadows of trees and such. Music comes on and as the beats and rhythms change, the shadows change as well. The ultimate feeling would be that the user is walking through the virtual reality shadow world to the beat of the music.

Thursday, February 14, 2013

New Ideas for Installation!

"Margaret is interested in exploring the complexities of human psychology through the use of technology and visuals. More specifically she wants to explore the concept of escaping reality and how humans do this through technology. For example how people use video games to escape reality. She uses her art pieces to help people face reality and confront their demons."

I would like to share two ideas for an upcoming installation. Please leave comments and let me know what you think of them!

Getting Lost in Video Games
Imagine a large white room with a small Gameboy in the middle of the wall opposite. You walk up the game and see your favorite game. You take the controller and start to navigate the game on the little screen. As you begin to get enveloped in the small square light, you begin the realize that the walls of the room have slowly filled with projections of the game you are playing. You continue playing with the walls as your huge screen instead of looking at the small game console. After a short amount of time, at the most exciting part of the game, the small Gameboy screen changes to display not the game, but current world events. The news on the small screen does not register with you at first since you are distracted by the huge screen of the walls, eventually though, the projections fade into the current world events as well, and you find yourself surrounded by real killings and explosions that happened somewhere in the real world at some point.

This installation would hopefully help the user consider how we escape the real issues in our lives and choose not to face them by using technology or other escape activities. Facebook, video games, etc. are all ways that we avoid dealing with real life. How can we learn to deal with real life instead of finding ways to avoid it?

Peace
This simple projection allows a user to walk to the center of the room to a computer and type in the name of a peaceful place. Ex. The beach, Bedroom, the mountains, etc. Like a google search, the computer searches its database for images that relate to that place and projects them onto the walls, surrounding the user with a virtual reality of their preferred peaceful place. Enjoy and relax!

Monday, February 11, 2013

A Poem

I'm happy to be presenting my newest Processing project today! We were to create a program that generates a poem using words from a textbook. My poem is in the form of an early 20th century poetry form known as Cinquain. The poetry form was originally done by Adelaide Crapsey, and was inspired by haikus. Cinquain is generally made up of 5 lines of poetry in the following form:

One noun
Two Adjectives
Three verbs
Three adjectives
Two nouns

One website gives the following example:

Tiger
Striped, beautiful
Looks, listens, sniffs
Sleek, restless, hungry cat
Hunter!

The cinquain poetry form speaks to me because it is sharp and simple. I especially wanted to use the form for my piece because the poem was going to be someone random. I felt that because the poem would be somewhat jibberish already, I wanted to use a poem and poetry form that would give the feel that the poem was somehow thought out by a human. I'm excited at the fact that the viewers tend to see patterns and find meanings, and that is what I am hoping to bring across with the use of ciniquain.

The textbook that I pulled my words from comes from a life guarding class that I once took. The manual is called "Lifeguarding", and it is put out by the American Red Cross. I pulled my words from page 97. I liked the idea of using a medical/EMT textbook because of the rich use of body parts and wound terminology. Because I knew that the poem had to be powerful, I chose a textbook with powerful words.

The programming for this piece was difficult in some areas, and more simple in others. I especially liked designing the look of the piece. Choosing the fonts and the colors were especially fun for me. I chose to go with a sort of graffiti look with the font. I chose that because again, I wanted the poem to carry on that sharp feel that the cinquain brings. Most of the colors change with the movement of the mouse. I wanted them to be bright and yet, at times, dark and sinister to play on the sometimes gory words taken from the life guarding manual. The nouns, adjectives, and verbs are all different sizes so that the reader may more easily distinguish between them and to give a slightly more interesting appeal aesthetically.

And now without further ado..... A few screenshots of poetry: